Computer Science is the study of how computers and computer systems work and how they are constructed and programmed. From the design of computers to programming, Computer Science has broader applications in areas as diverse as science, engineering, mathematics and the arts.
The aim of the computing department is to develop curiosity for technology and instill in learners the skills needed to find computer-driven solutions to current and future issues. The curriculum aims to create a foundation of knowledge and understanding in Computer Science for all, regardless of background or prior-learning.
We wish to establish a familiarisation of workplace practices and an appreciation of the importance of computers within everyday life for all learners. Through computing, pupils will gain confidence in problem solving and logical thinking, important skills that traverse all subjects. Our learning intends to promote efficiency and generate self-resilience as well as squash ‘technophobia’ and break misconceptions of the subject.
All learners studying Computing should feel they have the capability to use their skills in order to advance and participate effectively in the digital world that we live in.
The subject gives pupils a real, in-depth understanding of the fundamental principles of computing as well as developing their critical thinking, analysis and creative problem-solving skills. Computer Science will involve pupils working with real-world, practical programming techniques that provide them with a good understanding of what makes technology work. Throughout KS3, pupils study Computer Science for one 50 minute period a week and are placed in sets based on their Mathematics ability.
- Introduction to BHGS Computing and E-Safety
- Understanding Computers
- Computational Thinking
- Programming in Scratch
- Web Development
- Binary and Storage Devices
- Computer Modelling
- Binary Representation
- Programming in Python
- Networks and the Internet
- Computer Crime and Cyber Security
- Advanced Programming in Python
- Sound Manipulation
Pupils can select to study OCR GCSE Computer Science at KS4 which is taught in three 50 minute periods a week. This qualification builds on the foundation of knowledge acquired at KS3 and is currently assessed through two theory based examinations.
Pupils study many key topic areas which include Systems Architecture, Networking and Protocols, Systems Security, Systems Software, Computational Thinking, Programming Techniques, Computational Logic, Data Representation and Ethical, Legal, Cultural and Environmental Concerns. Pupils develop programming skills throughout the course in preparation to complete a project during Year 11.
This is a substantial project of 20 hours in duration. Topics are chosen from a range set by the examination board, but in recent years pupils have designed and developed programs such as complex calculators, hangman games, arithmetic quizzes and technical trouble-shooters.
Computer Science is available to study through the Welwyn Hatfield 11 – 19 Consortium.
- Year 8: Legoland Trip
AWS GetIT Competition
- Year 9: Bletchley Park Trip
- Year 7: Robotics ‘Robot Wars’ Workshop
- All Years:
- Lego Robotics Club
- Code Breakers
- KS3: Minecraft Club